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Roll for Adventure: Tabletop Roleplaying Adventures for Your School or Public Library

Become the ultimate Game Master and deliver tabletop role-playing games with confidence!

For librarians, teachers, school staff, and parents who want to run a tabletop role-playing game (TTRPG) but who don't know where to begin, this practical guide includes five tabletop role-playing adventures written so a first-time Game Master can jump straight in and start playing.

A companion to Maxwell's bestselling Let's Roll, this book is a must-read for librarians and teachers looking to deliver exciting and creative games and quests. Now roll the dice and have fun!

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